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Turmoil (XBOX SERIES)

Turmoil (XBOX SERIES)

The Turmoil game concept started out with an ugly sketch in Paint, and quickly evolved into a project with solid single level gameplay. While we were very happy with this, we also felt it had the potential of offering a more engaging player experience. So besides digging for oil, we started digging for more gameplay depth. This is how we came up with the (for our standards) huge metagame; that has a map, bidding dynamics, AI opponents, a village and lots of upgrades.
The Turmoil game concept started out with an ugly sketch in Paint, and quickly evolved into a project with solid single level gameplay. While we were very happy with this, we also felt it had the potential of offering a more engaging player experience. So besides digging for oil, we started digging for more gameplay depth. This is how we came up with the (for our standards) huge metagame; that has a map, bidding dynamics, AI opponents, a village and lots of upgrades.
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Metacritic:
73
Developers:
Gamious
Publisher:
Gamious
Release Date:
2 June 2016
Website:
https://gamious.com/portfolio/turmoil/
Genres:
Product image

Turmoil (XBOX SERIES)

The Turmoil game concept started out with an ugly sketch in Paint, and quickly evolved into a project with solid single level gameplay. While we were very happy with this, we also felt it had the potential of offering a more engaging player experience. So besides digging for oil, we started digging for more gameplay depth. This is how we came up with the (for our standards) huge metagame; that has a map, bidding dynamics, AI opponents, a village and lots of upgrades.

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The Turmoil game concept started out with an ugly sketch in Paint, and quickly evolved into a project with solid single level gameplay. While we were very happy with this, we also felt it had the potential of offering a more engaging player experience. So besides digging for oil, we started digging for more gameplay depth. This is how we came up with the (for our standards) huge metagame; that has a map, bidding dynamics, AI opponents, a village and lots of upgrades.

Main information

Developers:
Gamious
Publisher:
Gamious
Release Date:
2 June 2016

Metacritic:
73
Opencritic:
72


Interface languages:

English, French, Italian, German, Spain, Dutch, Polish, Brazil, Russian, Simplified Chinese, Hungarian, Japanese, Korean, Turkish

Also bought with

Also bought with